How upgrades work

Upgrades: what every attachment, ammo step, sharpness step and boat motor costs

Every ladder costs more than the weapon it upgrades, and the last few steps on some of them cost more than the first ten combined.

Shotgun, as it appears in How to FishSniper Rifle, as it appears in How to FishKnife, as it appears in How to Fish
The three ladders worth knowing: the shotgun, the sniper rifle and the knife.

Buying a weapon is the cheap part. The ShotgunShotgunCosts$150Sold onIsland 2+Damage maxed700 costs $150 and its ladder costs $26,540. The KnifeKnifeCosts$45Sold onIsland 1+Damage maxed120 costs $45 and its ladder costs $76,732.

Every upgrade with its price, station and island

What a point of damage costs on each weapon

Every ladder, ranked by what it costs to reach the top
WeaponPriceDamage at baseDamage maxedDamage per secondCost to maxCost per point gained
Brass Knuckles$24560$64,278$1,169
Knife$4516120$76,732$738
Pistol$50251601,067$26,855$199
Shotgun$150757003,182$26,540$42
SMG$65024701,400$21,469$467
Sniper Rifle$3,800200500500$35,749$119
Assault Rifle$20,000401001,429$30,550$509

The last column is the honest comparison: total ladder cost divided by the damage the ladder adds. The ShotgunShotgunCosts$150Sold onIsland 2+Damage maxed700 wins by a wide margin because each upgrade step raises all 25 of its pellets at once.

Where each ladder gets expensive

Upgrade steps are not evenly priced. Most ladders are cheap for the first half and then climb steeply, so there is usually a sensible place to stop.

Shotgun, every upgrade step
TierDamage per hitThis stepSpent so farRelative step cost
Base75$0
1100$20$20
2125$30$50
3150$40$90
4175$200$290
5200$250$540
6225$300$840
7275$1,500$2,340
8325$2,500$4,840
9375$3,000$7,840
10500$4,240$12,080
11600$6,120$18,200
12700$8,340$26,540

The shotgun’s early steps are trivial and the top of the ladder is where the money goes. Because each step is worth 25 points on target, though, even the expensive steps stay good value.

Sniper Rifle, every upgrade step
TierDamage per hitThis stepSpent so farRelative step cost
Base200$0
1210$140$140
2220$220$360
3230$349$709
4240$690$1,399
5250$900$2,299
6260$1,400$3,699
7270$2,000$5,699
8280$2,650$8,349
9300$3,300$11,649
10350$5,600$17,249
11400$8,500$25,749
12500$10,000$35,749

The sniper’s last three steps cost $5,600, $8,500 and $10,000, which is more than the whole lower half of the ladder. They take it from 300 to 500 damage a shot, and that only matters against the two largest bosses.

The melee ladders are the longest

KnifeKnifeCosts$45Sold onIsland 1+Damage maxed120 and Brass KnucklesBrass KnucklesCosts$24Sold onIsland 1+Damage maxed60 each have 16 steps, three more than any firearm. They also start at a few dollars, which makes them the only upgrade path that is meaningful on island 1.

Brass Knuckles, every upgrade step
TierDamage per hitThis stepSpent so farRelative step cost
Base5$0
16$8$8
27$16$24
38$34$58
49$60$118
510$90$208
612$160$368
714$220$588
816$480$1,068
920$710$1,778
1025$1,600$3,378
1130$2,800$6,178
1235$6,200$12,378
1342$13,200$25,578
1450$16,700$42,278
1560$22,000$64,278

The first five steps together cost $208 and take the damage from 5 to 10. That is the best money on the first island by a distance, and it is why brass knuckles carry an early run.

Where to stop

Rules of thumb Finish the shotgun ladder; every step pays for itself. Take the sniper to 300 damage and stop unless you are going after the final boss. Upgrade melee only while the steps are still cheap, which is roughly the first half of the ladder.

Attachments are priced per weapon

The attachment bench does not charge a flat rate. Each weapon carries its own price list, and the spread between them is large: a Compensator is $220 on the ShotgunShotgunCosts$150Sold onIsland 2+Damage maxed700 and $3,000 on the Assault RifleAssault RifleCosts$20,000Sold onIsland 5+Damage maxed100.

What each attachment costs on each weapon
AttachmentPistolShotgunSMGSniper RifleAssault Rifle
Red Dot Sight$310$280$460$640$5,500
Sniper Scope$940$650$940$1,200$4,300
Compensator$400$220$600$500$3,000
Suppressor$2,500$1,800$2,500$2,500$8,000
Laser Sight$100$140$280$1,600$4,800
Extended Mag$90$320$1,200$5,400

None of them add damage. Sights and the laser change how easy a weapon is to aim, the barrel attachments cut recoil, and the extended magazine buys you shots between reloads. Fitting all of them to one weapon is its own achievement.

The bench opens on island 2 with only the Laser Sight. Island 3 adds the Red Dot Sight, the Compensator and the Extended Mag; the Sniper Scope and the Suppressor arrive on island 4.

The extended magazine

The magazine is the one attachment with a clear rule attached. It adds no damage, so it is worth buying only when reloading is what is costing you the fight.

The ShotgunShotgunCosts$150Sold onIsland 2+Damage maxed700 has no extended magazine at all: it holds two shells and that never changes.

The boat motors and the radar

The boat arrives on island 1 as a quest reward and comes with a motor already fitted. Two upgrades replace that motor, and a radar can be bolted on separately.

Everything the boat can be upgraded with
UpgradePriceThrustAgainst the starting motorSold on
Starting motorComes with the boat800100%
Big Motor$2301400175%Island 2, 3, 4, 5
Dual Motors$8602000250%Island 4, 5
Boat radar$200Island 3, 4, 5

The first upgrade is the good one. It costs $230 and takes the boat from 800 thrust to 1,400, which is a 75% increase for the price of a few Standard Lure catches.

The second costs $860 and takes it from 1,400 to 2,000. That is a 43% gain over the motor you already have, for nearly four times the price of the first upgrade.

If you buy one thing Buy the first motor as soon as you reach island 2. It is the cheapest meaningful quality of life purchase in the game. Leave the second until money stops being a constraint.

The boat radar

The boat radar (not the handheld Radar tool sold in every shop) costs $200 and appears in the shop from island 3.

Unlike the motors it is not a speed upgrade, so the two decisions are independent. If you are losing time working out where to go rather than getting there, the radar is the fix.

Where to buy them

The first motor is stocked from island 2 onwards, the second only from island 4, and the radar from island 3. None of the boat parts is removed from a shop once it appears, so there is no window to miss.