The journal fills itself as you kill things, and it tracks two states per creature: caught at all, and caught as a drip variant. Working out what is left is easier once you know what the game is counting.
What the journal counts
- 49creatures tracked by the journal
- 38of them can appear as drip
- 11have no drip variant at all
- 5catchable creatures it ignores
- 2cannot be hooked with any bait
The game builds the list by loading one folder of creature prefabs and dropping any marked as excluded. That is the whole rule, and it explains the entries people find confusing.
The five creatures that do not count
| Creature | Sells for | Best bait for it |
|---|---|---|
| $5 | Not on any bait table | |
| $1 | Not on any bait table | |
| $12 | Not on any bait table | |
| $4 | Not on any bait table | |
| $300 | Coconut (100%) |
The
Seagull
SeagullSells for$5Health30Weight0.38 kg – 2.6 kg is the one that trips people up, because killing one
is its own achievement and the birds are everywhere. It still does not go in the book.
Bing Bong
Bing BongSells for$300Health2,000Weight1.3 kg – 8.8 kg is the odd case: it has a drip variant modelled and it
is flagged as an endangered species, but it is excluded from the journal, so catching it
changes nothing in your count.
The eleven that can never be drip
Bosses and mini-bosses are skipped by the drip roll entirely. They also ship without a drip model, so there is nothing to catch even in principle.
| Creature | Health | Sells for | Best bait for it |
|---|---|---|---|
| 7,800 | $13,000 | Not on any bait table | |
| 38,000 | $15,000 | Not on any bait table | |
| 18,000 | $12,000 | Carrot (100%) | |
| 2,500 | $11,000 | Leech Bait (100%) | |
| 750 | $10,000 | Empty Beer Can (100%) | |
| 20,000 | $8,000 | Fish Bucket (100%) | |
| 7,500 | $6,200 | Scientific Boss Lure (100%) | |
| 6,000 | $2,000 | Professional Boss Lure (100%) | |
| 2,300 | $300 | Standard Boss Lure (100%) | |
| 1,500 | $50 | Beginner Boss Lure (50%) | |
| 1,000 | $80 | Beginner Boss Lure (50%) |
That leaves 38 creatures whose drip half can actually be filled. Every one of them is a regular catch off a bait table, so the work is casting rather than hunting.
Fact and inference Verified from the shipped build: the drip roll is skipped for anything with a boss tier, and these eleven have no drip model. What that means for the drip achievement is our own reading of the code rather than something the game states.
Two creatures you cannot fish for
Albatross
AlbatrossSells for$13,000Health7,800Weight0.38 kg – 2.6 kg and
Mutated Bowhead Whale
Mutated Bowhead WhaleSells for$15,000Health38,000Weight125 kg – 875 kg
appear on no bait table anywhere in the game. Neither is hookable, so no amount of lure
shopping will produce them; they arrive through the story instead.
Everything else in the journal is reachable from a bait, and the creature finder will tell you which one and at what odds.
What is still missing from your journal?
Regular catches
Work the lure tables from the cheapest lure up; every regular entry sits on at least one table, and the creatures page lists which. The slowest ones are in the table below.
Mini-bosses
Buy each boss lure once. The
Beginner Boss Lure
Beginner Boss LureCosts$40Bite timer1–3sCatches2 creatures hooks one of two
at even odds, so it may take two; every other boss lure hooks exactly one creature. The
Bowhead Whale
Bowhead WhaleSells for$8,000Health20,000Weight3,000 kg – 21,000 kg is the exception: no lure hooks it, only the
Fish Bucket
Fish BucketCostsQuest rewardBite timer2–3sCatchesBowhead Whale the whale quest-giver on island 5 hands over for any
five creatures.
The Albatross or the Mutated Bowhead Whale
Neither is on a bait. Both come from the island 4 and island 5 story steps, so a second kill means repeating those steps: a Tuna left in the zone, or a dead Bowhead Whale in the lava.
Every creature the journal tracks, with its best bait
Working through what is left
Sort the finder by hardest to hook and work down. The long tail is short: most of the remaining time goes to a handful of low-percentage slots rather than to the bulk of the list.
| Creature | Best chance | Best bait for it | Sells for |
|---|---|---|---|
| 3.8% | Professional Lure (3.8%) | $380 | |
| 3.8% | Professional Lure (3.8%) | $340 | |
| 4.3% | Standard Lure (4.3%) | $150 | |
| 4.3% | Standard Lure (4.3%) | $100 | |
| 6.4% | Professional Lure (6.4%) | $280 | |
| 6.4% | Professional Lure (6.4%) | $320 | |
| 7% | Beginner Lure (7%) | $24 | |
| 8.7% | Standard Lure (8.7%) | $46 | |
| 8.8% | Beginner Lure (8.8%) | $12 | |
| 8.8% | Beginner Lure (8.8%) | $18 |
Next The drip half is a separate 10% roll on every non-boss catch. Drip creatures works out how long a specific one takes.


